Nowadays, part of the video game industry is dedicated to video games as INTERACTIVE WORK, or rather to the production of video games intended as means of expression of human thought, capable of transmitting emotions and telling stories.
BeGames bases it's philosophy precisely on this aspect: video-games as a FORM OF NARRATIVE ART.
The GAME PRODUCTION & CINEMATICS course is the first and only course to offer training for future video-game creators who want to deepen the art of cinematics not only through a technical point of view but also through artistic and conceptual vision.
The course will follow a specific criterion to develop the connection between video game and cinema.
Lessons on the use of specific software to explain all aspects of video-game production from programming to 3D Modeling will be alternated by lessons with directors, cinematographers and set designers.
This will help to give students a complete vision on how to set up shots, environments, lighting and cinematics to create video-games with a high narrative content and aesthetic impact.
At the end of the course, STUDENTS WILL BE ABLE TO CREATE A VIDEO-GAME and by understanding the entire pipeline of workflow involved to get to completion. The final project that will be developed as a real team with the trainers, who will follow the students in every phase.
The course is open to all and there are no basic requirements, WE WILL START FROM SCRATCH!